Problems in Texturing.
1. Baked textures files sometimes are too small and too big that it became so blurry and pixelated. Took a lot of time to bake the whole environment (keep on re doing to get the best that fits the model)
2. Reflection, refraction, opacity and bump in vrtool.
Solution that I found (credit to pinpin)
1. Lightmap in virtools. Must use standard map in 3d Max, and apply lightmap in Virtools. The outcome will be Vray-kinda look texture.
I am still exploring and trying this out.
My progress are Abdul Int (100%) done standard map, Jonker Ext(50%) done with standard map, Famosa Chicken Rice Ball (0%) and Tranquerah Bistro (0%) with standard map. I've done everything in Vray Shader but I am converting everything into Standard Map.
2. Normal bump. Ive download Nvidia photoshop installer and ive installed it, but the filter is still not loaded in my photoshop.
:(
Problems in Interaction.
Proximity Sensor - when a user approaches, then a sound of music plays.
Proximity Sensor - when a user approaches, an avatar comes close and greets (animation)
Proximity Sensor - when a user a menu goes out.
Touch Sensor/Mouse Click - when user click, a menu goes out.
Touch Sensor/Mouse Click - when user click, an animation plays.
Touch Sensor/Mouse Click - when user click, music plays and stop when clicked again.
Touch Sensor/Mouse Click - when user click, light on and off when clicked again.
Touch Sensor/Mouse Click - when user click, then the object can be 360 rotated.
No comments:
Post a Comment